Function SpatialMaterial.flagsUnshaded
If true
, the object is unaffected by lighting.
bool flagsUnshaded() nothrow @property @nogc;
void flagsUnshaded
(
bool v
) nothrow @property @nogc;
If true
, the object is unaffected by lighting.
bool flagsUnshaded() nothrow @property @nogc;
void flagsUnshaded
(
bool v
) nothrow @property @nogc;