Function SpatialMaterial.clearcoatEnabled

If true, clearcoat rendering is enabled. Adds a secondary transparent pass to the lighting calculation resulting in an added specular blob. This makes materials appear as if they have a clear layer on them that can be either glossy or rough.

bool clearcoatEnabled() nothrow @property @nogc;

void clearcoatEnabled (
  bool v
) nothrow @property @nogc;