Function SpatialMaterial.clearcoatEnabled
If true
, clearcoat rendering is enabled. Adds a secondary transparent pass to the lighting calculation resulting in an added specular blob. This makes materials appear as if they have a clear layer on them that can be either glossy or rough.
bool clearcoatEnabled() nothrow @property @nogc;
void clearcoatEnabled
(
bool v
) nothrow @property @nogc;