Function SceneTree.useFontOversampling
If true
, font oversampling is used.
bool useFontOversampling() nothrow @property @nogc;
void useFontOversampling
(
bool v
) nothrow @property @nogc;
If true
, font oversampling is used.
bool useFontOversampling() nothrow @property @nogc;
void useFontOversampling
(
bool v
) nothrow @property @nogc;