Enum ResourceSaverSingleton.SaverFlags
enum SaverFlags
: int { ... }
Enum members
Name | Description |
flagBundleResources
|
Bundles external resources.
|
flagChangePath
|
Changes the Resource.resourcePath of the saved resource to match its new location.
|
flagCompress
|
Compress the resource on save using constant File.COMPRESSION_ZSTD . Only available for binary resource types.
|
flagOmitEditorProperties
|
Do not save editor-specific metadata (identified by their __editor prefix).
|
flagRelativePaths
|
Save the resource with a path relative to the scene which uses it.
|
flagReplaceSubresourcePaths
|
Take over the paths of the saved subresources (see Resource.takeOverPath ).
|
flagSaveBigEndian
|
Save as big endian (see File.endianSwap ).
|