Function RayCast2D.excludeParent
If true
, the parent node will be excluded from collision detection.
bool excludeParent() nothrow @property @nogc;
void excludeParent
(
bool v
) nothrow @property @nogc;
If true
, the parent node will be excluded from collision detection.
bool excludeParent() nothrow @property @nogc;
void excludeParent
(
bool v
) nothrow @property @nogc;