Function RayCast2D.collideWithAreas
If true
, collision with Area2D
s will be reported.
bool collideWithAreas() nothrow @property @nogc;
void collideWithAreas
(
bool v
) nothrow @property @nogc;
If true
, collision with Area2D
s will be reported.
bool collideWithAreas() nothrow @property @nogc;
void collideWithAreas
(
bool v
) nothrow @property @nogc;