Function PrismMesh.subdivideDepth
Number of added edge loops along the Z axis.
long subdivideDepth() nothrow @property @nogc;
void subdivideDepth
(
long v
) nothrow @property @nogc;
Number of added edge loops along the Z axis.
long subdivideDepth() nothrow @property @nogc;
void subdivideDepth
(
long v
) nothrow @property @nogc;