Function Polygon2D.vertexColors

Color for each vertex. Colors are interpolated between vertices, resulting in smooth gradients. There should be one per polygon vertex. If there are fewer, undefined vertices will use color.

PoolArray!(godot.core.color.Color) vertexColors() nothrow @property @nogc;

void vertexColors (
  PoolArray!(godot.core.color.Color) v
) nothrow @property @nogc;