Function Physics2DServerSingleton.areaSetMonitorCallback
Sets the function to call when any body/area enters or exits the area. This callback will be called for any object interacting with the area, and takes five parameters:
1: constant AREA_BODY_ADDED
or constant AREA_BODY_REMOVED
, depending on whether the object entered or exited the area.
2: RID
of the object that entered/exited the area.
3: Instance ID of the object that entered/exited the area.
4: The shape index of the object that entered/exited the area.
5: The shape index of the area where the object entered/exited.
void areaSetMonitorCallback
(
const(RID) area,
GodotObject receiver,
const(String) method
) nothrow @nogc;