Struct Path

Contains a Curve3D path for PathFollow nodes to follow.

struct Path ;

Can have PathFollow child nodes moving along the Curve3D. See PathFollow for more information on the usage. Note that the path is considered as relative to the moved nodes (children of PathFollow). As such, the curve should usually start with a zero vector (0, 0, 0).

Properties

NameTypeDescription
curve[get, set] Curve3DA Curve3D describing the path.

Methods

NameDescription
_curveChanged
getCurve
setCurve