Struct PanoramaSky
A type of Sky
used to draw a background texture.
struct PanoramaSky
;
A resource referenced in an Environment
that is used to draw a background. The Panorama sky functions similar to skyboxes in other engines, except it uses an equirectangular sky map instead of a cube map.
Properties
Name | Type | Description |
---|---|---|
panorama [get, set]
|
Texture | Texture to be applied to the PanoramaSky.
|
Methods
Name | Description |
---|---|
getPanorama
|
|
setPanorama
|