Struct PanoramaSky
A type of Sky used to draw a background texture.
struct PanoramaSky
;
A resource referenced in an Environment that is used to draw a background. The Panorama sky functions similar to skyboxes in other engines, except it uses an equirectangular sky map instead of a cube map.
Properties
| Name | Type | Description |
|---|---|---|
panorama[get, set]
|
Texture | Texture to be applied to the PanoramaSky.
|
Methods
| Name | Description |
|---|---|
getPanorama
|
|
setPanorama
|