Struct PanoramaSky

A type of Sky used to draw a background texture.

struct PanoramaSky ;

A resource referenced in an Environment that is used to draw a background. The Panorama sky functions similar to skyboxes in other engines, except it uses an equirectangular sky map instead of a cube map.

Properties

NameTypeDescription
panorama[get, set] TextureTexture to be applied to the PanoramaSky.

Methods

NameDescription
getPanorama
setPanorama