Function OSSingleton.getUserDataDir

Returns the absolute directory path where user data is written (user://). On Linux, this is ~/.local/share/godot/app_userdata/class="pln">D project_name, or ~/.local/share/class="pln">D custom_name if use_custom_user_dir is set. On macOS, this is ~/Library/Application Support/Godot/app_userdata/class="pln">D project_name, or ~/Library/Application Support/class="pln">D custom_name if use_custom_user_dir is set. On Windows, this is %APPDATA%\Godot\app_userdata\class="pln">D project_name, or %APPDATA%\class="pln">D custom_name if use_custom_user_dir is set. %APPDATA% expands to %USERPROFILE%\AppData\Roaming. If the project name is empty, user:// falls back to res://.

String getUserDataDir() nothrow @nogc const;