Function OpenSimplexNoise.seed
Seed used to generate random values, different seeds will generate different noise maps.
long seed() nothrow @property @nogc;
void seed
(
long v
) nothrow @property @nogc;
Seed used to generate random values, different seeds will generate different noise maps.
long seed() nothrow @property @nogc;
void seed
(
long v
) nothrow @property @nogc;