Function GodotObject.setMessageTranslation
Defines whether the object can translate strings (with calls to tr
). Enabled by default.
void setMessageTranslation
(
const(bool) enable
) nothrow @nogc;
Defines whether the object can translate strings (with calls to tr
). Enabled by default.
void setMessageTranslation
(
const(bool) enable
) nothrow @nogc;