Function NetworkedMultiplayerENet.serverRelay
Enable or disable the server feature that notifies clients of other peers' connection/disconnection, and relays messages between them. When this option is false
, clients won't be automatically notified of other peers and won't be able to send them packets through the server.
bool serverRelay() nothrow @property @nogc;
void serverRelay
(
bool v
) nothrow @property @nogc;