Struct NavigationMesh
Properties
| Name | Type | Description |
agentHeight[get, set]
|
double | |
agentMaxClimb[get, set]
|
double | |
agentMaxSlope[get, set]
|
double | |
agentRadius[get, set]
|
double | |
cellHeight[get, set]
|
double | |
cellSize[get, set]
|
double | |
detailSampleDistance[get, set]
|
double | |
detailSampleMaxError[get, set]
|
double | |
edgeMaxError[get, set]
|
double | |
edgeMaxLength[get, set]
|
double | |
filterFilterWalkableLowHeightSpans[get, set]
|
bool | |
filterLedgeSpans[get, set]
|
bool | |
filterLowHangingObstacles[get, set]
|
bool | |
geometryCollisionMask[get, set]
|
long | |
geometryParsedGeometryType[get, set]
|
long | |
geometrySourceGeometryMode[get, set]
|
long | |
geometrySourceGroupName[get, set]
|
String | |
polygons[get, set]
|
Array | |
polygonVertsPerPoly[get, set]
|
double | |
regionMergeSize[get, set]
|
double | |
regionMinSize[get, set]
|
double | |
samplePartitionTypeSamplePartitionType[get, set]
|
long | |
vertices[get, set]
|
PoolArray!(godot.core.vector3.Vector3) | |