Struct NavigationMesh
Properties
Name | Type | Description |
agentHeight [get, set]
|
double | |
agentMaxClimb [get, set]
|
double | |
agentMaxSlope [get, set]
|
double | |
agentRadius [get, set]
|
double | |
cellHeight [get, set]
|
double | |
cellSize [get, set]
|
double | |
detailSampleDistance [get, set]
|
double | |
detailSampleMaxError [get, set]
|
double | |
edgeMaxError [get, set]
|
double | |
edgeMaxLength [get, set]
|
double | |
filterFilterWalkableLowHeightSpans [get, set]
|
bool | |
filterLedgeSpans [get, set]
|
bool | |
filterLowHangingObstacles [get, set]
|
bool | |
geometryCollisionMask [get, set]
|
long | |
geometryParsedGeometryType [get, set]
|
long | |
geometrySourceGeometryMode [get, set]
|
long | |
geometrySourceGroupName [get, set]
|
String | |
polygons [get, set]
|
Array | |
polygonVertsPerPoly [get, set]
|
double | |
regionMergeSize [get, set]
|
double | |
regionMinSize [get, set]
|
double | |
samplePartitionTypeSamplePartitionType [get, set]
|
long | |
vertices [get, set]
|
PoolArray!(godot.core.vector3.Vector3) | |