Function MultiplayerAPI.poll
Method used for polling the MultiplayerAPI. You only need to worry about this if you are using Node
override or you set SceneTree
to false
. By default, SceneTree
will poll its MultiplayerAPI for you.
Note: This method results in RPCs and RSETs being called, so they will be executed in the same context of this function (e.g. _process
, physics
, Thread
).
void poll() nothrow @nogc;