Function Material.nextPass
Sets the Material
to be used for the next pass. This renders the object again using a different material.
Note: only applies to SpatialMaterial
s and ShaderMaterial
s with type "Spatial".
Sets the Material
to be used for the next pass. This renders the object again using a different material.
Note: only applies to SpatialMaterial
s and ShaderMaterial
s with type "Spatial".