Struct Listener
Overrides the location sounds are heard from.
struct Listener
;
Once added to the scene tree and enabled using makeCurrent
, this node will override the location sounds are heard from. This can be used to listen from a location different from the Camera
.
Note: There is no 2D equivalent for this node yet.
Methods
Name | Description |
---|---|
clearCurrent
|
Disables the listener to use the current camera's listener instead. |
getListenerTransform
|
Returns the listener's global orthonormalized Transform .
|
isCurrent
|
Returns true if the listener was made current using makeCurrent , false otherwise.
Note: There may be more than one Listener marked as "current" in the scene tree, but only the one that was made current last will be used.
|
makeCurrent
|
Enables the listener. This will override the current camera's listener. |