Function Light2D.shadowEnabled
If true
, the Light2D will cast shadows.
bool shadowEnabled() nothrow @property @nogc;
void shadowEnabled
(
bool v
) nothrow @property @nogc;
If true
, the Light2D will cast shadows.
bool shadowEnabled() nothrow @property @nogc;
void shadowEnabled
(
bool v
) nothrow @property @nogc;