Function Light2D.rangeLayerMax
Maximum layer value of objects that are affected by the Light2D.
long rangeLayerMax() nothrow @property @nogc;
void rangeLayerMax
(
long v
) nothrow @property @nogc;
Maximum layer value of objects that are affected by the Light2D.
long rangeLayerMax() nothrow @property @nogc;
void rangeLayerMax
(
long v
) nothrow @property @nogc;