Enum Light.BakeMode

enum BakeMode : int { ... }

Enum members

NameDescription
bakeAll Both direct and indirect light will be baked. Note: You should hide the light if you don't want it to appear twice (dynamic and baked).
bakeDisabled Light is ignored when baking. Note: Hiding a light does not affect baking.
bakeIndirect Only indirect lighting will be baked (default).