Struct InputEventJoypadButton
Input event for gamepad buttons.
struct InputEventJoypadButton
;
Input event type for gamepad buttons. For gamepad analog sticks and joysticks, see InputEventJoypadMotion
.
Properties
Name | Type | Description |
---|---|---|
buttonIndex [get, set]
|
long | Button identifier. One of the joysticklist button constants.
|
pressed [get, set]
|
bool | If true , the button's state is pressed. If false , the button's state is released.
|
pressure [get, set]
|
double | Represents the pressure the user puts on the button with his finger, if the controller supports it. Ranges from 0 to 1 .
|
Methods
Name | Description |
---|---|
getButtonIndex
|
|
getPressure
|
|
setButtonIndex
|
|
setPressed
|
|
setPressure
|