Struct InputEventAction

Input event type for actions.

struct InputEventAction ;

Contains a generic action which can be targeted from several types of inputs. Actions can be created from the Input Map tab in the Project > Project Settings menu. See Node.input.

Properties

NameTypeDescription
action[get, set] StringThe action's name. Actions are accessed via this String.
pressed[get, set] boolIf true, the action's state is pressed. If false, the action's state is released.
strength[get, set] doubleThe action's strength between 0 and 1. This value is considered as equal to 0 if pressed is false. The event strength allows faking analog joypad motion events, by precising how strongly is the joypad axis bent or pressed.

Methods

NameDescription
getAction
getStrength
setAction
setPressed
setStrength