Struct InputEventAction
Input event type for actions.
struct InputEventAction
;
Contains a generic action which can be targeted from several types of inputs. Actions can be created from the Input Map tab in the Project > Project Settings menu. See Node
.
Properties
Name | Type | Description |
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action [get, set]
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String | The action's name. Actions are accessed via this String .
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pressed [get, set]
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bool | If true , the action's state is pressed. If false , the action's state is released.
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strength [get, set]
|
double | The action's strength between 0 and 1. This value is considered as equal to 0 if pressed is false . The event strength allows faking analog joypad motion events, by precising how strongly is the joypad axis bent or pressed.
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Methods
Name | Description |
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getAction
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getStrength
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setAction
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setPressed
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setStrength
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