Enum Image.CompressSource
enum CompressSource
: int { ... }
Enum members
| Name | Description |
|---|---|
compressSourceGeneric
|
Source texture (before compression) is a regular texture. Default for all textures. |
compressSourceNormal
|
Source texture (before compression) is a normal texture (e.g. it can be compressed into two channels). |
compressSourceSrgb
|
Source texture (before compression) is in sRGB space. |