Struct Gradient
A color interpolator resource which can be used to generate colors between user-defined color points.
struct Gradient
;
Given a set of colors, this resource will interpolate them in order. This means that if you have color 1, color 2 and color 3, the ramp will interpolate from color 1 to color 2 and from color 2 to color 3. The ramp will initially have 2 colors (black and white), one (black) at ramp lower offset 0 and the other (white) at the ramp higher offset 1.
Properties
| Name | Type | Description |
|---|---|---|
colors[get, set]
|
PoolArray!(godot.core.color.Color) | Gradient's colors returned as a PoolColorArray.
|
offsets[get, set]
|
PoolArray!(float) | Gradient's offsets returned as a PoolRealArray.
|
Methods
| Name | Description |
|---|---|
addPoint
|
Adds the specified color to the end of the ramp, with the specified offset. |
getColor
|
Returns the color of the ramp color at index point.
|
getColors
|
|
getOffset
|
Returns the offset of the ramp color at index point.
|
getOffsets
|
|
getPointCount
|
Returns the number of colors in the ramp. |
interpolate
|
Returns the interpolated color specified by offset.
|
removePoint
|
Removes the color at the index offset.
|
setColor
|
Sets the color of the ramp color at index point.
|
setColors
|
|
setOffset
|
Sets the offset for the ramp color at index point.
|
setOffsets
|