Function GeometrySingleton.convexHull2d

Given an array of Vector2s, returns the convex hull as a list of points in counterclockwise order. The last point is the same as the first one.

PoolArray!(godot.core.vector2.Vector2) convexHull2d (
  const(PoolArray!(godot.core.vector2.Vector2)) points
) nothrow @nogc;