Struct GDScript
A script implemented in the GDScript programming language.
struct GDScript
;
The script extends the functionality of all objects that instance it.
new
creates a new instance of the script. GodotObject
extends an existing object, if that object's class matches one of the script's base classes.
Methods
Name | Description |
---|---|
_new
|
Returns a new instance of the script. For example: |
getAsByteCode
|
Returns byte code for the script source code. |