Function Environment.glowHdrThreshold
The lower threshold of the HDR glow. When using the GLES2 renderer (which doesn't support HDR), this needs to be below 1.0
for glow to be visible. A value of 0.9
works well in this case.
double glowHdrThreshold() nothrow @property @nogc;
void glowHdrThreshold
(
double v
) nothrow @property @nogc;