Function Environment.glowHdrThreshold

The lower threshold of the HDR glow. When using the GLES2 renderer (which doesn't support HDR), this needs to be below 1.0 for glow to be visible. A value of 0.9 works well in this case.

double glowHdrThreshold() nothrow @property @nogc;

void glowHdrThreshold (
  double v
) nothrow @property @nogc;