Function EditorSpatialGizmoPlugin.createGizmo
Override this method to return a custom EditorSpatialGizmo for the spatial nodes of your choice, return null for the rest of nodes. See also hasGizmo.
godot .d .reference .Ref!(godot.editorspatialgizmo.EditorSpatialGizmo) createGizmo
(
Spatial spatial
) nothrow @nogc;