Function EditorSpatialGizmo.setHandle
This function is used when the user drags a gizmo handle (previously added with addHandles) in screen coordinates.
The Camera is also provided so screen coordinates can be converted to raycasts.
This function is used when the user drags a gizmo handle (previously added with addHandles) in screen coordinates.
The Camera is also provided so screen coordinates can be converted to raycasts.