Struct EditorSceneImporterAssimp
Multi-format 3D asset importer based on url=http://assimp.org/
Assimp/url
.
struct EditorSceneImporterAssimp
;
This is a multi-format 3D asset importer based on url=http://assimp.org/
Assimp/url
. See url=https://assimp-docs.readthedocs.io/en/latest/about/intoduction.html#installation
this page/url
for a full list of supported formats.
If exporting a FBX scene from Autodesk Maya, use these FBX export settings:
- Smoothing Groups - Smooth Mesh - Triangluate (for meshes with blend shapes) - Bake Animation - Resample All - Deformed Models - Skins - Blend Shapes - Curve Filters - Constant Key Reducer - Auto Tangents Only - *Do not check* Constraints (as it will break the file) - Can check Embed Media (embeds textures into the exported FBX file) - Note that when importing embedded media, the texture and mesh will be a single immutable file. - You will have to re-export then re-import the FBX if the texture has changed. - Units: Centimeters - Up Axis: Y - Binary format in FBX 2017