Function EditorSceneImporter._importAnimation
godot .d .reference .Ref!(godot.animation.Animation) _importAnimation
(
const(String) path,
const(long) flags,
const(long) bake_fps
) nothrow @nogc;
godot .d .reference .Ref!(godot.animation.Animation) _importAnimation
(
const(String) path,
const(long) flags,
const(long) bake_fps
) nothrow @nogc;