Function EditorInterface.saveScene
Saves the scene. Returns either OK
or ERR_CANT_CREATE
(see @GlobalScope
constants).
godot .core .defs .GodotError saveScene() nothrow @nogc;
Saves the scene. Returns either OK
or ERR_CANT_CREATE
(see @GlobalScope
constants).
godot .core .defs .GodotError saveScene() nothrow @nogc;