Function EditorInterface.saveScene
Saves the scene. Returns either OK or ERR_CANT_CREATE (see @GlobalScope constants).
godot .core .defs .GodotError saveScene() nothrow @nogc;
Saves the scene. Returns either OK or ERR_CANT_CREATE (see @GlobalScope constants).
godot .core .defs .GodotError saveScene() nothrow @nogc;