Enum DirectionalLight.ShadowMode
enum ShadowMode
: int { ... }
Enum members
Name | Description |
---|---|
shadowOrthogonal
|
Renders the entire scene's shadow map from an orthogonal point of view. May result in blockier shadows on close objects. |
shadowParallel2Splits
|
Splits the view frustum in 2 areas, each with its own shadow map. |
shadowParallel4Splits
|
Splits the view frustum in 4 areas, each with its own shadow map. |