Struct Property
A UDA to mark a public variable OR accessor methods as a property in Godot.
struct Property
;
Using just the type as a UDA uses default configuration. The UDA can also be constructed at compile-time to customize how the property should be registered into Godot.
Constructors
| Name | Description |
|---|---|
this
|
Fields
| Name | Type | Description |
|---|---|---|
hint
|
Property | |
hintString
|
string | |
rpcMode
|
RPCMode | |
usage
|
Property |
Enums
| Name | Description |
|---|---|
Hint
|
|
Usage
|