Function isNull
Generic null check for all Godot classes. Limitations in D prevent using is null
on Godot base classes because they're really struct wrappers.
bool isNull(T)
(
in T t
)
if (isGodotClass!T);
Generic null check for all Godot classes. Limitations in D prevent using is null
on Godot base classes because they're really struct wrappers.
bool isNull(T)
(
in T t
)
if (isGodotClass!T);