Enum LoadDRuntime
Pass to GodotNativeLibrary to control D runtime initialization/termination.
Default is yes unless compiling with BetterC.
enum LoadDRuntime
: bool { ... }
Enum members
| Name | Description |
|---|
Pass to GodotNativeLibrary to control D runtime initialization/termination.
Default is yes unless compiling with BetterC.
enum LoadDRuntime
: bool { ... }
| Name | Description |
|---|