Function godotAssertHandlerEditorDebug
The debug-mode Godot-D assert handler redirects assert messages to the Godot error handlers (including Debugger tab in editor and system console).
void godotAssertHandlerEditorDebug
(
string file,
ulong line,
string msg
);
Unlike the default D assert handler, this one doesn't terminate the program, allowing the messages to remain in Godot's Debugger tab and matching how Godot error macros behave.