Enum member isGodotClass
Determine if T is any Godot class (base C++ class or D native script, but NOT a godot.core struct)
enum isGodotClass(T)
= extendsGodotBaseClass!T || isGodotBaseClass!T;
Determine if T is any Godot class (base C++ class or D native script, but NOT a godot.core struct)
enum isGodotClass(T)
= extendsGodotBaseClass!T || isGodotBaseClass!T;