Function CPUParticles.emissionColors

Sets the Colors to modulate particles by when using constant EMISSION_SHAPE_POINTS or constant EMISSION_SHAPE_DIRECTED_POINTS.

PoolArray!(godot.core.color.Color) emissionColors() nothrow @property @nogc;

void emissionColors (
  PoolArray!(godot.core.color.Color) v
) nothrow @property @nogc;