Function Dictionary.make

Create a Dictionary and add the key-value pairs args to it.

Dictionary make(Args...) (
  Args args
)
if (Args.length % 2 == 0 && allSatisfy!(Variant.compatibleToGodot, Args));

Example

Dictionary emptyDictionary = Dictionary.make();
Dictionary status = Dictionary.make(gs!"health", 100, gs!"shields", 75);