Function Control.mouseDefaultCursorShape

The default cursor shape for this control. Useful for Godot plugins and applications or games that use the system's mouse cursors. Note: On Linux, shapes may vary depending on the cursor theme of the system.

Control.CursorShape mouseDefaultCursorShape() nothrow @property @nogc;

void mouseDefaultCursorShape (
  long v
) nothrow @property @nogc;