Function CollisionPolygon2D.polygon

The polygon's list of vertices. The final point will be connected to the first. The returned value is a clone of the PoolVector2Array, not a reference.

PoolArray!(godot.core.vector2.Vector2) polygon() nothrow @property @nogc;

void polygon (
  PoolArray!(godot.core.vector2.Vector2) v
) nothrow @property @nogc;