Function CanvasItemMaterial.particlesAnimation
If true, enable spritesheet-based animation features when assigned to Particles2D and CPUParticles2D nodes. The ParticlesMaterial or CPUParticles2D should also be set to a positive value for the animation to play.
This property (and other particles_anim_* properties that depend on it) has no effect on other types of nodes.
bool particlesAnimation() nothrow @property @nogc;
void particlesAnimation
(
bool v
) nothrow @property @nogc;