Function CanvasItem.drawPolygon
Draws a polygon of any amount of points, convex or concave.
void drawPolygon
(
const(PoolArray!(godot.core.vector2.Vector2)) points,
const(PoolArray!(godot.core.color.Color)) colors,
const(PoolArray!(godot.core.vector2.Vector2)) uvs = PoolArray(godot_pool_vector2_array(0LU)),
Texture texture = Texture(godot_object(null), ),
Texture normal_map = Texture(godot_object(null), ),
const(bool) antialiased = false
) nothrow @nogc;