Function Area2D.collisionMask
The physics layers this area scans to determine collision detection.
long collisionMask() nothrow @property @nogc;
void collisionMask
(
long v
) nothrow @property @nogc;
The physics layers this area scans to determine collision detection.
long collisionMask() nothrow @property @nogc;
void collisionMask
(
long v
) nothrow @property @nogc;