Function AnimationNodeBlendSpace1D.blendPoint4Pos
double blendPoint4Pos() nothrow @property @nogc;
void blendPoint4Pos
(
double v
) nothrow @property @nogc;
double blendPoint4Pos() nothrow @property @nogc;
void blendPoint4Pos
(
double v
) nothrow @property @nogc;