Function AnimationNodeBlendSpace1D.blendPoint48Pos
double blendPoint48Pos() nothrow @property @nogc;
void blendPoint48Pos
(
double v
) nothrow @property @nogc;
double blendPoint48Pos() nothrow @property @nogc;
void blendPoint48Pos
(
double v
) nothrow @property @nogc;