Function AnimationNodeBlendSpace1D.blendPoint36Pos
double blendPoint36Pos() nothrow @property @nogc;
void blendPoint36Pos
(
double v
) nothrow @property @nogc;
double blendPoint36Pos() nothrow @property @nogc;
void blendPoint36Pos
(
double v
) nothrow @property @nogc;